Samantha Levin / Rees Broome, PC
Board Member

Samantha (“Sam”) is a corporate and intellectual property attorney at Rees Broome, PC, where she advises clients on a range of business and legal matters, with a focus on small and closely held businesses as well as creative industries. Her practice is informed by a deep commitment to supporting entrepreneurs and creators and protecting their rights.
After earning her J.D., Sam served as a legal fellow at the Copyright Alliance, an organization dedicated to promoting and preserving the value of copyright law for creators and creative organizations. Her legal experience includes advising clients in the video game, music, and digital content industries on licensing, publishing, and intellectual property matters, including through positions and internships with the Entertainment Software Association, the National Music Publishers’ Association, the Center for the Protection of Intellectual Property, the U.S. Copyright Office, and the White House Office of Management and Budget.
While in law school, Sam also served as a student advisor with George Mason University’s Arts & Entertainment Advocacy Clinic and Innovation Law Clinic. It was through her work with the Arts & Entertainment Advocacy Clinic that Sam first became involved with WALA.
In addition to her legal work, Sam is a maker and advocate for artists. While resin is her primary medium, Sam also enjoys working with materials including clay, paint, wood, and acrylic, while incorporating techniques such as laser cutting and 3D printing into her work.
As both an artist and an attorney, Sam brings a unique, hands-on perspective to her advocacy for the creative community.
After earning her J.D., Sam served as a legal fellow at the Copyright Alliance, an organization dedicated to promoting and preserving the value of copyright law for creators and creative organizations. Her legal experience includes advising clients in the video game, music, and digital content industries on licensing, publishing, and intellectual property matters, including through positions and internships with the Entertainment Software Association, the National Music Publishers’ Association, the Center for the Protection of Intellectual Property, the U.S. Copyright Office, and the White House Office of Management and Budget.
While in law school, Sam also served as a student advisor with George Mason University’s Arts & Entertainment Advocacy Clinic and Innovation Law Clinic. It was through her work with the Arts & Entertainment Advocacy Clinic that Sam first became involved with WALA.
In addition to her legal work, Sam is a maker and advocate for artists. While resin is her primary medium, Sam also enjoys working with materials including clay, paint, wood, and acrylic, while incorporating techniques such as laser cutting and 3D printing into her work.
As both an artist and an attorney, Sam brings a unique, hands-on perspective to her advocacy for the creative community.